Game Informer -
14 Apr 2019 20:30

According to Telltale co-founder and former CEO Kevin Bruner, who left the company in 2017, working at Telltale was a "trial by fire" because of how quick production cycles were. While Telltale's episodic nature set it apart, especially early on, its serialized nature led to game launches in rapid succession. At Telltale, the breakneck speed of the workflow kept crunch rampant through the studio. It was commonplace for big modifications to be put into a game even just a week before it shipped, a...
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